A few weeks ago I decided to put some effort into a Star Wars RPG and not only run it for friends, but podcast it as well. I wanted to use the Fantasy Flight Games Edge of the Empire rules as they were focused on character and narrative over fiddly number crunching.
I also wanted to create a living world that advanced independently from character choices, that would evolve with or without their involvement.
I put in a few evenings of work and crafted a faction system that monitors their overall goals and a ‘weekly’ goal, a scheme they put into action that happens between sessions. The results are decided by a die roll and a few factors like influence and resources, and said outcome can directly affect the PC’s… or not. Quite simply, they are more likely to get caught up in all these nefarious schemes than be an active part in them.
With that said, here is the link to our first episode plus a photo of the players and their characters. More information can be found on the website.